### 2D GAME SCENE ###
- Guaranteed
Graphic Design Brief
The task is a game scene background of a detectives office. The game is in the vein of Sam & Max, Day of the Tentacle and Monkey Island, fun, comical, slap-stick humor, the art style is similar, just a bit more modern. I've attached an image of one of the characters that will be in the scene to give you an idea of the art style. The scene details are as follows:
🎨 Scene 1 – Police Dectectives Office
📍 Location
Police department’s dusty run-down detective office
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🖼️ Background Environment
• Off-white/yellowed walls with cracks and old bulletin boards.
• Scuffed grey linoleum flooring, streaks from heavy furniture.
• Small rear window with text (readable to player):
“Spud & Peaon Detective Division”
• Detectives’ Corkboard (back wall, left of window): classic evidence board with pinned papers, photos, and red string web. Holds the sticky Post-it clue.
Background set-dressing (non-foreground, can be painted directly into scene):
• Coat rack with bent hook and fallen coat beneath.
• Waste bin tipped over with scattered paper scraps.
• Stack of gravy tins in corner (gag placement).
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🪑 Foreground & Interactable Props
1. Filing Cabinet (Key Object)
o Four-drawer metal cabinet, chipped paint, brass label slots.
o Drawer #2 jammed → requires crowbar from Scene 2.
2. Main Desk (Walk-around Obstacle)
o Heavy wooden desk with scattered papers and coffee cup and empty donut box.
o Player can walk in front and behind.
o Hosts two clues (mug stain + donut powder).
3. Push-Button Desk Phone (Interactable Gag)
o Old black push-button desk phone, chunky style (same body as rotary).
o Player can dial numbers.
o Gag: Dialling 000 in a police station triggers a comedic response.
4. Sofa (Interactable Gag)
o Old fabric sofa against right wall beside exit door.
o Peaon can bounce on it (gag interaction).
5. Exit Door
o On right-hand wall, next to sofa.
o Leads to Scene 2.
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🔎 Clues
• Moustache-Shaped Coffee Mug Ring Stain → on desk near coffee cup.
• Moustache-Shaped Powdered Donut Residue → sprinkled across desk surface.
• Sticky Post-it Note → pinned to corkboard’s red-string web.
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✨ Gag Items / Humour Cues
• Gravy tins in the corner (background gag).
• “Spud & Peaon Detective Division” window text.
• Peaon sofa bounce gag interaction.
• Phone gag → dialling 000 from inside the station.
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🎥 Composition & Camera Notes
• Aspect ratio: 1.5 screens wide.
• Foreground vs. background: Foreground props = filing cabinet, desk, push-button phone, sofa, exit door. Background = coat rack + coat, waste bin, gravy tins.
• Clue placement:
o Desk = mug stain + donut powder.
o Corkboard = sticky note.
• Navigation: Desk shapes walk flow (front & back pathing). Sofa + exit door anchor the right-hand side.
Target Market(s)
Point and Click Adventure gamers
Industry/Entity Type
Gaming
Look and feel
Each slider illustrates characteristics of the customer's brand and the style your logo design should communicate.
Elegant
Bold
Playful
Serious
Traditional
Modern
Personable
Professional
Feminine
Masculine
Colorful
Conservative
Economical
Upmarket
Requirements
Must have
- Items listed in the brief for foreground and background. Please paint Scene 1 at 3840 × 1440 px, 16:9 ratio, so it’s 1.5 screens wide at 2K resolution.
Should not have
- AI generated scene